AI AGENT SKILLS

龙虾的小家园 — Desktop Pet

一个面向 crypto 场景的 Agent 技能。原始说明:Deploy a pixel-art desktop pet (桌面宠物) with four explorable scenes, care mechanics, and walk animations. Use when user asks to create a desktop pet, virtual p...

SKILL.md

SKILL.md


name: desktop-pet
description: Deploy a pixel-art desktop pet (桌面宠物) with four explorable scenes, care mechanics, and walk animations. Use when user asks to create a desktop pet, virtual pet, pixel pet, tamagotchi-like app, or says "桌面宠物", "桌宠", "desktop pet". Requires Python 3.11+ with Tkinter and Pillow.


Desktop Pet — 南波万の小家园

A pixel-art desktop pet built with Python + Tkinter. Features a mini floating character on the desktop and a full home-garden mode with four explorable scenes.

Features

  • Mini mode: Transparent floating pixel character with walk animation (128px, white oval background)
  • Garden mode: 850×560 window with four scenes connected by doorways
  • 🏠 Indoor (1F) — cozy room with furniture
  • 🪜 Upstairs (2F) — mirrored warm-tone layout
  • 🌿 Outdoor — front yard with fence
  • 🌳 Forest — large woodland area
  • Care system: Hunger / Mood / Cleanliness / Health with decay and recovery
  • Controls: Arrow keys or WASD to walk, E to interact with doorways, T for debug mode
  • Right-click menu: Feed 🍔 / Bathe 🛁 / Play 🎮 / Medicine 💊

Deployment

  1. Copy scripts/desktop_pet.py to target directory
  2. Copy all files from assets/ into an assets/ subdirectory next to desktop_pet.py
  3. Run:
cd <target-dir>
pip install Pillow
TK_SILENCE_DEPRECATION=1 python3 desktop_pet.py

File structure after deployment

target-dir/
├── desktop_pet.py
└── assets/
    ├── room_bg.png        # Indoor scene (1F)
    ├── upstairs_bg.png    # Upstairs scene (2F, mirrored + warm)
    ├── exterior_bg.png    # Outdoor scene
    ├── forest_bg.png      # Forest scene
    ├── walk_right.gif     # Character walk right (8 frames, 32×32)
    └── walk_left.gif      # Character walk left (8 frames, 32×32)

macOS notes

  • Uses overrideredirect(True) + systemTransparent for floating mini window
  • PhotoImage doesn't render on transparent canvas → white oval workaround
  • Set TK_SILENCE_DEPRECATION=1 to suppress Tk warnings

Scene transitions

| From | Trigger | To |
|---|---|---|
| Indoor 1F | Walk to staircase (top-left) + E | Upstairs 2F |
| Indoor 1F | Walk to carpet (bottom-right) + E | Outdoor |
| Upstairs 2F | Walk to staircase (top-right) + E | Indoor 1F |
| Outdoor | Walk to left edge + E | Forest |
| Outdoor | Walk to door + E | Indoor 1F |
| Forest | Walk to right edge + E | Outdoor |

Customization

  • Backgrounds: Replace PNG files in assets/ (850×526px recommended)
  • Character: Replace GIF files (32×32 per frame, 8 frames)
  • Care decay rate: Search frame%600 in code (higher = slower decay)
  • Collision walls: Edit _INDOOR_WALLS / _OUTDOOR_WALLS arrays
  • Window sizes: W_M, H_M for mini mode, W_G, H_G for garden mode

Credits

  • Character sprites: Cozy People (free pixel art)
  • Background tiles: CraftPix (free top-down pixel art)